![]() but with the new one Substance will have to step up there game. I still really like suabstance as well so don't get me wrong. I plan to use both, they still both have pros and cons. I have Substance, and I now preordered the new Quixel. Alot of people had issues with the learning curve with Quixel thats fixed. Just like Substance Painter, Quixel Mixer is another popular PBR Texturing tool used throughout all industries which also leverages the Quixel Megascans library in the creation of texturing assets. ![]() Will try both, let´s see with the performance. Seems like you know what you´re talking about. Thanks for taking the time, appreciate it. I used Quixel year ago so I don't know if they fixed or changed anything in their new version.ĭamn awesome answer. If you work in Painter, you will still have to use Photoshop (to make decals for example, or to quickfix baker errors) Even high density particles such as 3 mm ball bearing beads made from stainless steel are safely transported in. Its innovative, tubeless design enables very fast measuring cycles. I had lags in painter too but not as much as quixel (now with new PC I dont have any lags at all) QUIXEL is the advanced wet dispersing system suitable for particle size analysis on all kinds of suspensions and emulsions in the size range of 0.1 µm to 3.500 µm. My friend said it was laggy for him too, and he had much better PC than me at that time. Today 3DCoat is available to learn at 300+ Universities, Colleges, and Schools worldwide. Maybe because I tried to make 4K texture, I don't remember. Explore a massive asset library, and Quixels powerful tools. Thanks Is it true that quixel is slow or have they improved their performance issues? My PC currently is not the strongest, would be another point.Year ago when I used Quixel it took long time to generate texture. The biggest advantage of Quixel however that it have all Photoshop tools, something that Paitner lacks (lasso, transformation, smudge, art brush, etc) Can change texture resolution on fly, and it's not just stretching pixels, it will repaint everything using history log (so you can rescale 1024 to 2048 and there will not be blurry texture)Įspecially if your PC is bad, you can work in lower resolutions and then increase it for final export.Physical particles is cool feature, allow some more realistic and varying painting than using photos from google (and also easier to do).You have UV projection or tri-planar projection (to fix seams in generated masks).You can paint directly on 3d model, not just 2d view.Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations. In Painter, you can use substances made in Designer (out of box, substance share or make your own), quixel more limited in that regard. 3D-Coat - 3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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